Sunday, 31 December 2017

Zebesian redesign 3d sculpt

A sculpt I began in Sculptris and rendered in Blender 3d based on old drawing of Zebesian from METROID redesign.

Blender internal render

Redesign drawing from 2016

Sunday, 26 April 2015

Sketchy

I guess I'll call posts I make of the experimentation and practice type Sketchy posts. Here's a sketch I scanned to use for digipaint practice.


alien thingy

Sunday, 19 April 2015

CHROMACON 2015



Made these arts for Chromacon.




goaty
cyberfang
splarg
mantiz
bionichand1
bionichand2
bionichand3 process
bionichand3 process
bionichand3 process
bionichand3 process
bionichand3 process
bionichand3 process
bionichand3
bionichand A4 poster print
tentacle parasite infested man


 
 

Monday, 6 April 2015

Monday, 16 June 2014

Blending in a post

Using various tutorials I've ventured into the world of Interactive 3d design with the free open source 3d production software Blender. Even with no prior knowledge of pythons' programming language or any other real programming for that matter, a lot of interactivity can be implemented using the Blender game engines logic bricks. Some screen caps here of some of the stuff I'm learning in the game engine at the same time learning the 3d modelling, rendering and animation parts of Blender, but for now the game engine is holding my attention the most.

fun times ahead



Monday, 27 May 2013

CHROMACON


Sketches donated for pledgers of the Chromacon PledgMe campaign